My primary interests are playing, writing and writing about text adventures or parser-based interactive fiction. In the past, I have ported many text adventures from various dialects of BASIC or translated foreign-language adventures to English, especially type-ins from books and computer magazines.
Nowadays, my adventure authoring language of choice is Inform 6, but I also like dabbling with Adventuron. My early adventures on itch.io were prototyped in Inform 6, then ported to Adventuron. The later ones are just written in Inform 6.
Warning: These are all old-school, puzzle-based text adventures. If you just want to sit down and read a story, these aren't for you. If you enjoy exploration and solving puzzles, you will enjoy these games. They're not necessarily easy, but they're lots of fun.
The Witch's Apprentice was written for Adventuron Halloween Jam 2019. You play the part of a young girl who is about to start her apprenticeship on Halloween and your first task is to find the ingredients for a magic potion.
Igor's Quest was written for Adventuron Treasure Hunt Jam 2020. You play the part of a somewhat dim-witted hunchback, who has to find body parts for Doctor Frankenstein's monster. The game is restricted to two-word input, descriptions and responses, and relies heavily on word play.
Captain Cutter's Treasure was written for PunyJam #1. Captain Cutter and his crew of pirates have raided the pub where you work and kidnapped the owner's daughter. It's your job to rescue her, but you can only do that by returning the captain's treasure.
Acid Rain was written for ParserComp 2021. After pulling over to the side of the road for a sleep, you find that it's raining heavily outside and the car has a flat battery. You must find a replacement battery in a mysterious mansion that hides a gruesome secret.
Kenny Koala's Bushfire Survival Plan was written for Text Adventure Literacy Jam 2022. Help Kenny to complete the tasks on his checklist as the animals prepare for the coming bushfire season. Includes inbuilt tutorial mode.
I have a huge backlog of unfinished games. If you'd like to be informed of new releases, follow me on itch.io.