My primary interests are playing, writing and writing about text adventures or, if you prefer, parser-based interactive fiction. In the past, I have ported many text adventures from various dialects of BASIC or translated foreign-language adventures to English, especially type-ins from books and computer magazines.
Nowadays, my adventure authoring language of choice is Inform 6 (I hate Inform 7) and I have just started to dabble with Adventuron. My first game published on itch.io was 'Seeker of Magic' for CaveJam 2019. Will this lead to anything further? Who knows?